08-22-2006, 12:59 PM
Hey everyone, have finally got round to posting my major up. For those unaware, I am developing an animal trap for use in pest eradication, focusing on small mammal eradication (Stoats and rats). My primary interest in this came from an experience at the beginning of the year going on a trapping expedition up Mt Taranaki. The inquisitive industrial designer in me saw an opportunity to address user issues in the current trap designs, so I jumped into it and started revealing the deeper issues associated with trapping and eradication for the purposes of restoring biodiversity in New Zealand.
The three main methods of pest eradication in New Zealand are trapping, poisoning and biological control, with trapping being the most preferred method of eradication by the New Zealand public. Poisoning by way of toxin is a very effective method of eradication, however issues arise with secondary poisoning of native species and toxins leaching into groundwater. Biological control has the potential to be the most effective method, however ethical restrictions currently prohibit feild trials and public opinion is particularly hostile
Just a little fact for the unaware:
New Zealand had a Kiwi population numbering in the millions only 200 years ago, by 2003 this figure was closer to 70000. The two significant contributing factors to this decline are habitat loss and predation. Approximately 70% of kiwi chicks are killed by stoats and occasionally cats before the age of six months.
The research and development undertaken related to the current issues surrounding predator control techniques in New Zealand and the ways in which Industrial Design influence can add efficiency to these techniques and the processes undertaken. Presently volunteers and community groups make up approximately 2/3 of the operators of traps in operations that have Kiwi outcomes, the percentages may be similair for other operations also. Labour is presently the highest cost to any given trapping operation, even with a relatively high proportion of volunteers. It is my hope that a well-designed trap may entice more volunteers and reduce the intimidation of operating trapping equipment.
Due to the nature of the product and its publicly accessable nature, it was deemed important that the product address areas of concern to members of the public in a careful, considerate and professional manner.
The critical tasks identified with the users were; operating traps (setting, clearing, baiting), viewing traps, and distributing traps.
Heres my design criteria as at the end if the Research and Development paper:
- Appearance/Identification
Minimum visual complexity
Professional appearance
Minimum reflection on the killing of animals
Relevant aesthetic to environment
Provision for operator to place identification information on the trap
Clearly identify if trap has been triggered
Show affiliation with native species protection
- Human Interaction
Easily cleaned internal components
Clearly identifiable controls
Logical operation sequences
Safe for the operator to use
Safe for public/non-users
Easy to replace bait
Easy removal of dead animal
- Transportability
Portable
Ability for distributor to carry multiple traps
Flat-packable design
Light-weight
- Animal Interaction
Humane kill
Bait well protected from external environment
Bait well presented to animal
Modifiable non-target animal exclusion/variable entrance size
Orientate the animal appropriately into the trap
Let light into the trap to aid with attracting the animal
Resist tampering from other pest species
- Technical function/materials
Long life-cycle
Easily manufacturable
Robust
Minimum number of components
Consistent operation
Easy clean
Minimum of four kills per servicing interval
Closed off from ground
This criteria has remained largely unchanged, I will update it in the coming week to show how my concepts have/have not addressed the issues. In the very initial stages I was envisioning a self-resetting self clearing device, however I deemed it too difficult a task to undertake in the scope of this year, and I did not want to be bogged down in a kind of technical/inventive/engineering project.
Any and all thoughts welcome, this has been a relatively difficult project from a design perspective as there is next to no-one who has addressed design in this area, it has been very rewarding though.
[attachment=130][attachment=129][attachment=128][attachment=127][attachment=126][attachment=125]
The three main methods of pest eradication in New Zealand are trapping, poisoning and biological control, with trapping being the most preferred method of eradication by the New Zealand public. Poisoning by way of toxin is a very effective method of eradication, however issues arise with secondary poisoning of native species and toxins leaching into groundwater. Biological control has the potential to be the most effective method, however ethical restrictions currently prohibit feild trials and public opinion is particularly hostile
Just a little fact for the unaware:
New Zealand had a Kiwi population numbering in the millions only 200 years ago, by 2003 this figure was closer to 70000. The two significant contributing factors to this decline are habitat loss and predation. Approximately 70% of kiwi chicks are killed by stoats and occasionally cats before the age of six months.
The research and development undertaken related to the current issues surrounding predator control techniques in New Zealand and the ways in which Industrial Design influence can add efficiency to these techniques and the processes undertaken. Presently volunteers and community groups make up approximately 2/3 of the operators of traps in operations that have Kiwi outcomes, the percentages may be similair for other operations also. Labour is presently the highest cost to any given trapping operation, even with a relatively high proportion of volunteers. It is my hope that a well-designed trap may entice more volunteers and reduce the intimidation of operating trapping equipment.
Due to the nature of the product and its publicly accessable nature, it was deemed important that the product address areas of concern to members of the public in a careful, considerate and professional manner.
The critical tasks identified with the users were; operating traps (setting, clearing, baiting), viewing traps, and distributing traps.
Heres my design criteria as at the end if the Research and Development paper:
- Appearance/Identification
Minimum visual complexity
Professional appearance
Minimum reflection on the killing of animals
Relevant aesthetic to environment
Provision for operator to place identification information on the trap
Clearly identify if trap has been triggered
Show affiliation with native species protection
- Human Interaction
Easily cleaned internal components
Clearly identifiable controls
Logical operation sequences
Safe for the operator to use
Safe for public/non-users
Easy to replace bait
Easy removal of dead animal
- Transportability
Portable
Ability for distributor to carry multiple traps
Flat-packable design
Light-weight
- Animal Interaction
Humane kill
Bait well protected from external environment
Bait well presented to animal
Modifiable non-target animal exclusion/variable entrance size
Orientate the animal appropriately into the trap
Let light into the trap to aid with attracting the animal
Resist tampering from other pest species
- Technical function/materials
Long life-cycle
Easily manufacturable
Robust
Minimum number of components
Consistent operation
Easy clean
Minimum of four kills per servicing interval
Closed off from ground
This criteria has remained largely unchanged, I will update it in the coming week to show how my concepts have/have not addressed the issues. In the very initial stages I was envisioning a self-resetting self clearing device, however I deemed it too difficult a task to undertake in the scope of this year, and I did not want to be bogged down in a kind of technical/inventive/engineering project.
Any and all thoughts welcome, this has been a relatively difficult project from a design perspective as there is next to no-one who has addressed design in this area, it has been very rewarding though.
[attachment=130][attachment=129][attachment=128][attachment=127][attachment=126][attachment=125]